The issues at stake: integrity, corruption, and fraud. The tool: Interactive Fiction.
These concerns permeate European society at every level, but are often difficult to pin down. How can we tackle these complicated and elusive problems?
The European Integrity Games proposes using Interactive Fiction tools to address these issues. Interactive Fiction games create a space of playful discovery, where new understanding and ideas can be found. Through interactive gameplay, players are immersed in narratives questioning integrity, giving them a tangible grasp on complex issues.
Integrity in the Digital Age
Could blockchain increase transparency?
Could e-governance prevent corruption?
What can we learn from the notorious case of the Cum-ex files?
New digital tools offer the possibility to both perpetuate, and break, cycles of corruption and fraud. In this series, we explore their role in the fight for integrity.
- Cum-Ex Files
Governing with Integrity
How can governments aim for integrity?
How are they viewed by their own people?
What obstacles do security forces face while trying to work with integrity?
This series focuses on the difficulties faced by governments and forces of law trying to govern with integrity – and the factors which can lead to corruption.
- Corruption vs Perception
- Integrity in the Civil Service
Integrity in Food and Health
Where does your food come from?
Which health information is reliable?
Do markets of health and nutrition function with integrity?
This series exposes the complex networks which bring us food and medicines, and tell us which to buy, and questions its mechanisms.
- Healthcare Communication
- Food Chains
A role-playing workshop, possibly taking the form of an Escape Room, will be designed to place participants in direct contact with the tangible effects of corruption and fraud.
A single-player Interactive Fiction game which can be accessed online. The player’s choices will affect the outcome of the story, which is centred on integrity.
Program launch and initial meetings.
Kick-off meeting in Evora, Portugal.
Workshop at Sciences Po Paris.
Week-long mobility in Paris, hosted by La Transplanisphère. Filming and production of Interactive Fiction game. Publicity event at the OECD integrity forum.
Progress report for year 1, publication of process model for the design and development of the games.
September 2020 – August 2021
Design and development of 3 more game episodes.
September 2021 – August 2022
Design and development of final 3 game episodes.