The issues at stake: integrity, corruption, and fraud. The tool: Interactive Fiction, role-playing, escape game.
These concerns permeate European society at every level, but are often difficult to pin down. How can we tackle these complicated and elusive problems?
The European Integrity Games proposes using game and theatre tools to address these issues. Interactive Fiction games create a space of playful discovery, where new understanding and ideas can be found. Through interactive gameplay, players are immersed in narratives questioning integrity, giving them a tangible grasp on complex issues.
Integrity in the Digital Age
• Could blockchain increase transparency?
• Could e-governance prevent corruption?
• What can we learn from the notorious case of the Cum-ex files?
New digital tools offer the possibility to both perpetuate, and break, cycles of corruption and fraud. In this series, we explore their role in the fight for integrity.
3 episodes in development:
- Cum-Ex Files
Governing with Integrity
• How can governments aim for integrity?
• How are they perceived by their own people?
• What obstacles do security forces face while trying to work with integrity?
This series focuses on the difficulties faced by governments and forces of law trying to govern with integrity – and the factors which can lead to corruption.
2 episodes in development:
- Corruption vs Perception
- Integrity in the Civil Service
Integrity in Food and Health
• Where does your food come from?
• Which health information is reliable?
• Do markets of health and nutrition function with integrity?
This series exposes the complex networks which bring us food and medicines, and tell us which to buy, and questions its mechanisms.
2 episodes in development:
- Healthcare Communication
- Food Chains
2 Formats for each topic
Role-playing - escape games
Each of the 7 themes will be developed in the form of a role-playing game – escape game to offer participants a fun and immersive experience to live in a group.
Each of the 7 themes will also be declined in the form of interactive fiction to be played individually online for a fun and instructive experience.
Launch of the European project, launch of a workshop at Sciences Po Paris.
Kick-off meeting in Evora, Portugal.
Writing and testing workshop at Sciences Po Paris.
Week-long mobility in Paris, hosted by La Transplanisphère. Filming and production of the games on Blockchain. Publicity event at the OECD integrity forum.
Progress report for year 1, publication of process model for the design and development of the games. Implementation of year 2 with 3 new themes. Promotional events in the 6 participating countries.
September 2020 – August 2021
Design and development of 3 more game episodes. Promotional events in the 6 participating countries.
September 2021 – August 2022
Design and development of final 3 game episodes. Promotional events in the 6 participating countries.